Zero Hour Reforged Download
Vehicle

Korkut Air Defense

Air defense: twin cannons out to 350 against aircraft. Cannot fire at the ground.

  • Fires at Air.
  • Immune to Microwave, Sniper, Melee, Laser, Hazard cleanup, Surrender, Missile subdual, Building subdual.
  • Takes reduced damage from Crush (50%), Small arms (50%), Gatling (50%), Comanche cannon (50%), Infantry missile (50%), Poison (50%), Stealth jet missiles (30%), Jet missiles (23%).

Each bar ranks it among the 119 vehicles of all 13 armies. A full bar means none of them has more.

Build time
14 s
Speed
31.5
Vision
250
Transport slots
1

Weapons

Weapon Slot Damage Damage type Radius Range Between shots Clip DPS Hits When
Korkut Gun Air TurkiyeKorkutGunAir fired by TurkiyeVehicleKorkutTurret Primary 15 Small arms 0 350 0.3 s — 50 150 spun up Air Fired by a passenger

Armor Avenger Armor

Damage it takes from each type, against 100% for a hit that ignores armor.

Damage type Damage taken
Kill pilot 100%
Vehicle subdual 100%
Crush 50%
Small arms 50%
Gatling 50%
Comanche cannon 50%
Infantry missile 50%
Poison 50%
Stealth jet missiles 30%
Jet missiles 23%
Microwave 0%
Sniper 0%
Melee 0%
Laser 0%
Hazard cleanup 0%
Surrender 0%
Missile subdual 0%
Building subdual 0%
Every other type 100%

Requires

Built by

Veterancy

A kill of it pays 100 experience.

Veterancy Experience to reach it Pays its killer
Regular 0 100
Veteran 200 100
Elite 300 200
Heroic 600 400
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