Vehicle
Kirpi APC
Armored personnel carrier for five infantry.
- Fires at Ground.
- Immune to Poison, Radiation, Microwave, Sniper, Melee, Laser, Hazard cleanup, Surrender, Missile subdual, Building subdual.
- Takes reduced damage from Crush (50%), Small arms (50%), Gatling (50%), Comanche cannon (50%), Infantry missile (20%), Molotov cocktail (20%).
Each bar ranks it among the 119 vehicles of all 13 armies. A full bar means none of them has more.
- Build time
- 12 s
- Speed
- 33
- Vision
- 200
- Transport slots
- 5
Weapons
| Weapon | Slot | Damage | Damage type | Radius | Range | Between shots | Clip | DPS | Hits | When |
|---|---|---|---|---|---|---|---|---|---|---|
| Ambulance Clean Hazard AmbulanceCleanHazardWeapon | Primary | 100 | Hazard cleanup | 50 | 100 | 0.07 s | 30, reload 0.07 s | 1,500 | Ground | — |
Armor Toxin Truck Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken |
|---|---|
| Kill pilot | 100% |
| Vehicle subdual | 100% |
| Crush | 50% |
| Small arms | 50% |
| Gatling | 50% |
| Comanche cannon | 50% |
| Infantry missile | 20% |
| Molotov cocktail | 20% |
| Poison | 0% |
| Radiation | 0% |
| Microwave | 0% |
| Sniper | 0% |
| Melee | 0% |
| Laser | 0% |
| Hazard cleanup | 0% |
| Surrender | 0% |
| Missile subdual | 0% |
| Building subdual | 0% |
| Every other type | 100% |
Abilities
-
Clean Toxins
Automatically cleans up bio toxins and radiation in area surrounding target location
Veterancy
A kill of it pays 50 experience.



