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Infantry

Sungur Gunner

Missile infantry against tanks and aircraft.

  • Fires at Ground, Air.
  • Immune to Hazard cleanup, Kill pilot, Missile subdual, Vehicle subdual, Building subdual.
  • Takes reduced damage from Laser (50%), Infantry missile (10%).
  • Takes extra damage from Crush (200%), Sniper (200%), Flame (150%), Particle beam (150%).

Each bar ranks it among the 65 infantry of all 13 armies. A full bar means none of them has more.

Build time
7 s
Speed
16.5
Vision
200

Weapons

Weapon Slot Damage Damage type Radius Range Between shots Clip DPS Hits When
Sungur Missile TurkiyeSungurMissile Primary 40 Infantry missile 5 250 1 s — 40 Ground Air —
Sungur Laser Missile TurkiyeSungurLaserMissile Secondary 40 Armor piercing 5 250 0.5 s — 80 Ground Air —

Armor Human Armor

Damage it takes from each type, against 100% for a hit that ignores armor.

Damage type Damage taken After an upgrade
Crush 200% 200%
Sniper 200% 200%
Flame 150% 150%
Particle beam 150% 150%
Armor piercing 100% 100%
Surrender 100% 100%
Laser 50% 50%
Infantry missile 10% 10%
Hazard cleanup 0% 0%
Kill pilot 0% 0%
Missile subdual 0% 0%
Vehicle subdual 0% 0%
Building subdual 0% 0%
Poison 100% 20%
Radiation 100% 20%
Microwave 100% 20%
Every other type 100% 100%

Requires

Built by

Abilities

  • Laser Missile Attack

    Reload 0 s

    Laser-lock improves missile rate of fire

Veterancy

A kill of it pays 20 experience.

Veterancy Experience to reach it Pays its killer
Regular 0 20
Veteran 100 20
Elite 200 40
Heroic 400 60
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