Zero Hour Reforged Download
Aircraft

Helix

Heavy lift transport upgrades with base defense structures and Napalm Bomb Strong vs. tanks, light vehicles Weak vs. missile armed infantry, anti-air defenses

  • Fires at Ground, Air, Missiles.
  • Immune to Sniper, Microwave, Hazard cleanup, Surrender, Missile subdual, Vehicle subdual, Building subdual, Melee.
  • Takes reduced damage from Infantry missile (25%), Poison (25%), Radiation (25%).

Each bar ranks it among the 33 aircraft of all 13 armies. A full bar means none of them has more.

Build time
25 s
Speed
75
Vision
200
Transport slots
5

Weapons

Weapon Slot Damage Damage type Radius Range Between shots Clip DPS Hits When
Helix Minigun HelixMinigunWeapon Primary 6 Comanche cannon 0 115 0.1 s — 60 Ground Air —
Gattling Building Gun GattlingBuildingGun fired by ChinaHelixGattlingCannon Primary 10 Gatling 0 225 0.27 s — 37.5 150 spun up Ground With Helix Gattling Cannon
Gattling Building Gun Air GattlingBuildingGunAir fired by ChinaHelixGattlingCannon Secondary 5 Small arms 0 400 0.27 s — 18.8 75 spun up Air Missiles With Helix Gattling Cannon

Armor Chinook Armor

Damage it takes from each type, against 100% for a hit that ignores armor.

Damage type Damage taken
Infantry missile 25%
Poison 25%
Radiation 25%
Sniper 0%
Microwave 0%
Hazard cleanup 0%
Surrender 0%
Missile subdual 0%
Vehicle subdual 0%
Building subdual 0%
Melee 0%
Every other type 50%

Abilities

  • Drop a Napalm Bomb

    Reload 10 s

    Strong against most ground targets Weak against flame vehicles

Veterancy

A kill of it pays 50 experience.

Veterancy Experience to reach it Pays its killer
Regular 0 50
Veteran 100 100
Elite 200 150
Heroic 400 200
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