Zero Hour Reforged Download
General Kwai

China Tank General

Buildings 12 Units 15 Upgrades 19 Sciences 17

Tech tree

Each column needs something from a column to its left. A building with no requirement can go up as soon as a Dozer is out.

Tier 1

Tier 2

Tier 3

Tier 4

Tier 5

Units by building

Unit stats

Click a column heading to sort by it. DPS is the strongest weapon's damage a second.

Red Guard Infantry 375 12 120 Human Armor 25 100 15 G
Tank Hunter Infantry 375 7 100 Human Armor 20 150 40 G A
Hacker Infantry 780 20 100 Human Armor 20 150 — —
Black Lotus Infantry 1,875 20 200 Human Armor 30 300 — —
Supply Truck Vehicle 600 10 300 Truck Armor 40 150 — —
Battlemaster Vehicle 700 12 400 Tank Armor 25 150 30 G
Gattling Tank Vehicle 700 10 300 Anti Air Vehicle 40 150 37.5 G A
Dragon Tank Vehicle 700 10 400 Dragon Tank Armor 30 100 150 G
ECM Tank Vehicle 800 10 300 Tank Armor 40 150 240 G
Listening Outpost Vehicle 950 15 240 Tank Armor 40 250 40 G A
Construction Dozer Vehicle 1,000 5 250 Dozer Armor 30 150 — —
Troop Crawler Vehicle 1,400 15 240 Tank Armor 40 175 — —
Emperor Vehicle 1,900 20 1,100 Tank Armor 20 150 69.6 G A M
MiG Aircraft 1,600 12 160 Airplane Armor 160 200 — G A
Helix Aircraft 2,000 25 300 Chinook Armor 75 200 60 G A M

Upgrades

General's powers

A general spends promotion points on these at ranks 1, 3 and 8. Some unlock a unit, others a power on the command bar.

Rank 1

Emergency Repair 1 1 point

Repairs vehicles in an area Rank 1: Light Repair Rank 2: Medium Repair Rank 3: Serious Repair Deploy from: Command Center

Grants Emergency Repair Reload 240 s

Battlemaster Training 1 point

All Battlemasters will be built as elite

Red Guard Training 1 point

All Red Guard will be built as veterans

Rank 3

Emergency Repair 2 1 point

Repairs vehicles in an area Rank 1: Light Repair Rank 2: Medium Repair Rank 3: Serious Repair Deploy from: Command Center

Needs Emergency Repair 1

Grants Emergency Repair Reload 240 s

Emergency Repair 3 1 point

Repairs vehicles in an area Rank 1: Light Repair Rank 2: Medium Repair Rank 3: Serious Repair Deploy from: Command Center

Needs Emergency Repair 2

Grants Emergency Repair Reload 240 s

Artillery Barrage 1 1 point

Call off-map artillery to strike your target Rank 1: 12 Shells Rank 2: 24 Shells Rank 3: 36 Shells Deploy from: Command Center

Grants Artillery Barrage Reload 300 s

Artillery Barrage 2 1 point

Call off-map artillery to strike your target Rank 1: 12 Shells Rank 2: 24 Shells Rank 3: 36 Shells Deploy from: Command Center

Needs Artillery Barrage 1

Grants Artillery Barrage Reload 300 s

Artillery Barrage 3 1 point

Call off-map artillery to strike your target Rank 1: 12 Shells Rank 2: 24 Shells Rank 3: 36 Shells Deploy from: Command Center

Needs Artillery Barrage 2

Grants Artillery Barrage Reload 300 s

Cluster Mines 1 point

Cluster Mines are deployed by air Deploy from: Command Center

Grants Cluster Mines Reload 240 s

Frenzy 1 1 point

Causes your units to do more damage for a time when targeted Rank 1: 10 percent for 10 seconds Rank 2: 20 percent for 20 seconds Rank 3: 30 percent for 30 seconds Deploy from: Command Center

Grants Frenzy Reload 240 s

Frenzy 2 1 point

Causes your units to do more damage for a time when targeted Rank 1: 10 percent for 10 seconds Rank 2: 20 percent for 20 seconds Rank 3: 30 percent for 30 seconds Deploy from: Command Center

Needs Frenzy 1

Grants Frenzy Reload 240 s

Frenzy 3 1 point

Causes your units to do more damage for a time when targeted Rank 1: 10 percent for 10 seconds Rank 2: 20 percent for 20 seconds Rank 3: 30 percent for 30 seconds Deploy from: Command Center

Needs Frenzy 2

Grants Frenzy Reload 240 s

Tank Drop 1 1 point

Drop Battlemasters from the air Rank 1: 1 Battlemaster Rank 2: 2 Battlemasters Rank 3: 4 Battlemasters Deploy from: Command Center

Grants Tank Drop Reload 240 s

Tank Drop 2 1 point

Drop Battlemasters from the air Rank 1: 1 Battlemaster Rank 2: 2 Battlemasters Rank 3: 4 Battlemasters Deploy from: Command Center

Needs Tank Drop 1

Grants Tank Drop Reload 240 s

Tank Drop 3 1 point

Drop Battlemasters from the air Rank 1: 1 Battlemaster Rank 2: 2 Battlemasters Rank 3: 4 Battlemasters Deploy from: Command Center

Needs Tank Drop 2

Grants Tank Drop Reload 240 s

Rank 8

Carpet Bomb 1 point

Allows you to call in a heavy bomber to carpet bomb an area Deploy from: Command Center

Grants Carpet Bomb Reload 150 s

EMP Pulse 1 point

Allows you to call in a heavy bomber to drop an EMP Pulse bomb. EMP Pulse disables enemy vehicles and buildings Deploy from: Command Center

Grants EMP Pulse Reload 360 s

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