Zero Hour Reforged Download
Vehicle

Tomahawk

Strong vs. base defenses Weak vs. tanks, aircraft, light vehicles

  • Fires at Ground.
  • Immune to Microwave, Sniper, Melee, Laser, Hazard cleanup, Surrender, Missile subdual, Building subdual.
  • Takes reduced damage from Crush (50%), Small arms (50%), Gatling (50%), Comanche cannon (50%), Infantry missile (50%), Poison (50%).

Each bar ranks it among the 119 vehicles of all 13 armies. A full bar means none of them has more.

Build time
20 s
Speed
30
Vision
180

Weapons

Weapon Slot Damage Damage type Radius Range Between shots Clip DPS Hits When
Tomahawk Missile TomahawkMissileWeapon Primary 150 50 splash Explosion 10 100–350 0.03 s 1, reload 7 s 21.4 Ground —
Battle Drone Machine Gun BattleDroneMachineGun fired by AmericaVehicleBattleDrone Primary 1 Small arms 0 110 0.1 s — 10 Ground With Battle Drone
Hellfire Missile HellfireMissileWeapon fired by AmericaVehicleHellfireDrone Primary 40 Explosion 5 150 1 s 1, reload 2 s 20 Ground With Hellfire Drone

Armor Truck Armor

Damage it takes from each type, against 100% for a hit that ignores armor.

Damage type Damage taken
Kill pilot 100%
Vehicle subdual 100%
Crush 50%
Small arms 50%
Gatling 50%
Comanche cannon 50%
Infantry missile 50%
Poison 50%
Microwave 0%
Sniper 0%
Melee 0%
Laser 0%
Hazard cleanup 0%
Surrender 0%
Missile subdual 0%
Building subdual 0%
Every other type 100%

Veterancy

A kill of it pays 50 experience.

Veterancy Experience to reach it Pays its killer
Regular 0 50
Veteran 200 50
Elite 400 100
Heroic 800 150
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