Vehicle
Tomahawk
Strong vs. base defenses Weak vs. tanks, aircraft, light vehicles
- Fires at Ground.
- Immune to Microwave, Sniper, Melee, Laser, Hazard cleanup, Surrender, Missile subdual, Building subdual.
- Takes reduced damage from Crush (50%), Small arms (50%), Gatling (50%), Comanche cannon (50%), Infantry missile (50%), Poison (50%).
Each bar ranks it among the 119 vehicles of all 13 armies. A full bar means none of them has more.
- Build time
- 20 s
- Speed
- 30
- Vision
- 180
Weapons
| Weapon | Slot | Damage | Damage type | Radius | Range | Between shots | Clip | DPS | Hits | When |
|---|---|---|---|---|---|---|---|---|---|---|
| Tomahawk Missile TomahawkMissileWeapon | Primary | 150 50 splash | Explosion | 10 | 100–350 | 0.03 s | 1, reload 7 s | 21.4 | Ground | — |
| Battle Drone Machine Gun BattleDroneMachineGun fired by AmericaVehicleBattleDrone | Primary | 1 | Small arms | 0 | 110 | 0.1 s | — | 10 | Ground | With Battle Drone |
| Hellfire Missile HellfireMissileWeapon fired by AmericaVehicleHellfireDrone | Primary | 40 | Explosion | 5 | 150 | 1 s | 1, reload 2 s | 20 | Ground | With Hellfire Drone |
Armor Truck Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken |
|---|---|
| Kill pilot | 100% |
| Vehicle subdual | 100% |
| Crush | 50% |
| Small arms | 50% |
| Gatling | 50% |
| Comanche cannon | 50% |
| Infantry missile | 50% |
| Poison | 50% |
| Microwave | 0% |
| Sniper | 0% |
| Melee | 0% |
| Laser | 0% |
| Hazard cleanup | 0% |
| Surrender | 0% |
| Missile subdual | 0% |
| Building subdual | 0% |
| Every other type | 100% |
Requires
Built by
Upgrades that change it
Veterancy
A kill of it pays 50 experience.
| Veterancy | Experience to reach it | Pays its killer |
|---|---|---|
| Regular | 0 | 50 |
| Veteran | 200 | 50 |
| Elite | 400 | 100 |
| Heroic | 800 | 150 |






