Aircraft
King Raptor
Can engage ground or air targets. Equipped with a Point Defense Laser Larger Payload. Detects Stealth Strong vs. aircraft, tanks, light vehicles Weak vs. missile-armed infantry, anti-air defenses
- Fires at Ground, Air.
- Immune to Laser, Hazard cleanup, Kill pilot, Surrender, Microwave, Sniper, Missile subdual, Vehicle subdual, Building subdual, Melee.
- Takes reduced damage from Jet missiles (25%), Poison (25%), Radiation (25%).
- Takes extra damage from Small arms (120%), Gatling (120%), Infantry missile (120%).
Each bar ranks it among the 33 aircraft of all 13 armies. A full bar means none of them has more.
- Build time
- 20 s
- Speed
- 175
- Vision
- 200
Weapons
| Weapon | Slot | Damage | Damage type | Radius | Range | Between shots | Clip | DPS | Hits | When |
|---|---|---|---|---|---|---|---|---|---|---|
| Raptor Jet Missile AirF_RaptorJetMissileWeapon | Primary | 125 | Jet missiles | 5 | 100–350 | 0.1 s | 6, reload 2 s | — | Ground Air | — |
Armor Airplane Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken | With Countermeasures |
|---|---|---|
| Small arms | 120% | 75% |
| Gatling | 120% | 75% |
| Infantry missile | 120% | 100% |
| Explosion | 100% | 90% |
| Jet missiles | 25% | 25% |
| Poison | 25% | 25% |
| Radiation | 25% | 25% |
| Laser | 0% | 0% |
| Hazard cleanup | 0% | 0% |
| Kill pilot | 0% | 0% |
| Surrender | 0% | 0% |
| Microwave | 0% | 0% |
| Sniper | 0% | 0% |
| Missile subdual | 0% | 0% |
| Vehicle subdual | 0% | 0% |
| Building subdual | 0% | 0% |
| Melee | 0% | 0% |
| Every other type | 100% | 100% |
Requires
Built by
Upgrades that change it
Veterancy
A kill of it pays 75 experience.
| Veterancy | Experience to reach it | Pays its killer |
|---|---|---|
| Regular | 0 | 75 |
| Veteran | 100 | 75 |
| Elite | 200 | 125 |
| Heroic | 400 | 175 |




