Defense
Stinger Site
Anti-air and anti-tank base defense
- Fires at Ground, Air, Missiles.
- Immune to Radiation, Surrender, Melee, Laser, Hazard cleanup, Kill pilot, Land mine, Missile subdual, Vehicle subdual.
- Takes reduced damage from Small arms (50%), Comanche cannon (50%), Flame (50%), Armor piercing (50%), Jet missiles (40%), Gatling (30%), Infantry missile (25%), Microwave (1%).
- Takes extra damage from Stealth jet missiles (250%), Particle beam (200%), Aurora bomb (200%).
Each bar ranks it among the 38 defenses of all 13 armies. A full bar means none of them has more.
- Build time
- 15 s
- Power
- —
- Vision
- 600
Weapons
| Weapon | Slot | Damage | Damage type | Radius | Range | Between shots | Clip | DPS | Hits | When |
|---|---|---|---|---|---|---|---|---|---|---|
| Stinger Missile StingerMissileWeapon fired by GLAInfantryStingerSoldier | Primary | 20 | Explosion | 5 | 225 | 0 s | 1, reload 2 s | 10 | Ground | Fired by its crew |
| Stinger Missile Air StingerMissileWeaponAir fired by GLAInfantryStingerSoldier | Secondary | 30 | Explosion | 10 | 400 | 0 s | 1, reload 2 s | 15 | Air Missiles | Fired by its crew |
Armor Stinger Site Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken |
|---|---|
| Stealth jet missiles | 250% |
| Particle beam | 200% |
| Aurora bomb | 200% |
| Sniper | 100% |
| Poison | 100% |
| Building subdual | 100% |
| Small arms | 50% |
| Comanche cannon | 50% |
| Flame | 50% |
| Armor piercing | 50% |
| Jet missiles | 40% |
| Gatling | 30% |
| Infantry missile | 25% |
| Microwave | 1% |
| Radiation | 0% |
| Surrender | 0% |
| Melee | 0% |
| Laser | 0% |
| Hazard cleanup | 0% |
| Kill pilot | 0% |
| Land mine | 0% |
| Missile subdual | 0% |
| Vehicle subdual | 0% |
| Every other type | 100% |
Requires
Built by
Researches here
Upgrades that change it
Veterancy
A kill of it pays 200 experience.




