Infantry
Saboteur
Non-combat infiltration unit. Can temporarily disable enemy buildings
- Immune to Hazard cleanup, Kill pilot, Missile subdual, Vehicle subdual, Building subdual.
- Takes reduced damage from Laser (50%), Infantry missile (10%).
- Takes extra damage from Crush (200%), Sniper (200%), Flame (150%), Particle beam (150%).
Each bar ranks it among the 65 infantry of all 13 armies. A full bar means none of them has more.
- Build time
- 15 s
- Speed
- 30
- Vision
- 150
Weapons
Has no weapon.
Armor Human Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken |
|---|---|
| Crush | 200% |
| Sniper | 200% |
| Flame | 150% |
| Particle beam | 150% |
| Armor piercing | 100% |
| Surrender | 100% |
| Laser | 50% |
| Infantry missile | 10% |
| Hazard cleanup | 0% |
| Kill pilot | 0% |
| Missile subdual | 0% |
| Vehicle subdual | 0% |
| Building subdual | 0% |
| Every other type | 100% |
Requires
Built by
Abilities
-
Sabotage Building
Can temporarily disable enemy buildings Strong vs. Enemy Structures Weak vs. infantry, scouts
Veterancy
A kill of it pays 15 experience.



