Vehicle
Combat Cycle
Fast and versatile Weak vs. tanks, aircraft
- Fires at Ground, Air.
- Immune to Microwave, Sniper, Melee, Laser, Hazard cleanup, Surrender, Missile subdual, Building subdual.
- Takes reduced damage from Crush (50%), Small arms (50%), Gatling (50%), Comanche cannon (50%), Infantry missile (50%), Poison (50%).
Each bar ranks it among the 119 vehicles of all 13 armies. A full bar means none of them has more.
- Build time
- 4 s
- Speed
- 120
- Vision
- 180
- Transport slots
- 1
Weapons
| Weapon | Slot | Damage | Damage type | Radius | Range | Between shots | Clip | DPS | Hits | When |
|---|---|---|---|---|---|---|---|---|---|---|
| Rebel Biker Machine Gun GLARebelBikerMachineGun fired by Toxin Rebel | Primary | 8 | Small arms | 0 | 150 | 0.1 s | 6, reload 0.7 s | 40 | Ground | Rider 2 |
| Tunnel Defender Biker Rocket Chem_TunnelDefenderBikerRocketWeapon fired by RPG Trooper | Primary | 40 | Infantry missile | 5 | 5–175 | 1 s | — | 40 | Ground Air | Rider 3 |
| Biker Kell Sniper Rifle GLABikerKellSniperRifle fired by Jarmen Kell | Primary | 180 | Sniper | 0 | 225 | 0.77 s | — | 234.8 | Ground | Rider 4 |
| Jarmen Kell Vehicle Pilot Sniper Rifle GLAJarmenKellVehiclePilotSniperRifle fired by Jarmen Kell | Secondary | 1 | Kill pilot | 0 | 225 | 0 s | 1, reload 30 s | 0 | Ground | Rider 4 |
| Terrorist Suicide TerroristSuicideWeapon fired by Toxin Terrorist | Primary | 999,999 | Explosion | 1 | 1 | 0 s | 1, reload 0 s | — | Ground | Rider 5 |
| Tunnel Defender Biker Rocket Gamma Chem_TunnelDefenderBikerRocketWeaponGamma fired by RPG Trooper | Primary | 40 | Infantry missile | 5 | 5–175 | 1 s | — | 40 | Ground Air | Rider 3 + With Anthrax Gamma |
Armor Truck Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken |
|---|---|
| Kill pilot | 100% |
| Vehicle subdual | 100% |
| Crush | 50% |
| Small arms | 50% |
| Gatling | 50% |
| Comanche cannon | 50% |
| Infantry missile | 50% |
| Poison | 50% |
| Microwave | 0% |
| Sniper | 0% |
| Melee | 0% |
| Laser | 0% |
| Hazard cleanup | 0% |
| Surrender | 0% |
| Missile subdual | 0% |
| Building subdual | 0% |
| Every other type | 100% |
Requires
Built by
Upgrades that change it
Veterancy
A kill of it pays 50 experience.
| Veterancy | Experience to reach it | Pays its killer |
|---|---|---|
| Regular | 0 | 50 |
| Veteran | 200 | 50 |
| Elite | 400 | 100 |
| Heroic | 800 | 150 |




