Zero Hour Reforged Download
Vehicle

Marauder Tank

Can upgrade weapon with scavenged parts from enemy kills Strong vs. buildings, light vehicles Weak vs. rocket soldiers, aircraft

  • Fires at Ground.
  • Immune to Microwave, Sniper, Melee, Laser, Hazard cleanup, Surrender, Missile subdual, Building subdual.
  • Takes reduced damage from Crush (50%), Radiation (50%), Small arms (25%), Comanche cannon (25%), Flame (25%), Poison (25%), Gatling (10%).

Each bar ranks it among the 119 vehicles of all 13 armies. A full bar means none of them has more.

Build time
10 s
Speed
40
Vision
125

Weapons

Weapon Slot Damage Damage type Radius Range Between shots Clip DPS Hits When
Marauder Tank Gun MarauderTankGun Primary 60 Armor piercing 5 170 2 s — 30 Ground —
Marauder Tank Gun Upgrade One MarauderTankGunUpgradeOne Primary 60 Armor piercing 5 170 1.5 s — 40 Ground Salvage 1
Marauder Tank Gun Upgrade Two MarauderTankGunUpgradeTwo Primary 60 Armor piercing 5 170 0.77 s 2, reload 0.1 s 138.5 Ground Salvage 2

Armor Tank Armor

Damage it takes from each type, against 100% for a hit that ignores armor.

Damage type Damage taken
Particle beam 100%
Kill pilot 100%
Vehicle subdual 100%
Crush 50%
Radiation 50%
Small arms 25%
Comanche cannon 25%
Flame 25%
Poison 25%
Gatling 10%
Microwave 0%
Sniper 0%
Melee 0%
Laser 0%
Hazard cleanup 0%
Surrender 0%
Missile subdual 0%
Building subdual 0%
Every other type 100%

Requires

Built by

Upgrades that change it

Veterancy

A kill of it pays 100 experience.

Veterancy Experience to reach it Pays its killer
Regular 0 100
Veteran 200 100
Elite 300 200
Heroic 600 300
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