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Infantry

Toxin Rebel

Fires a stream of toxin Strong vs. infantry Weak vs. tanks, light vehicles

  • Fires at Ground.
  • Immune to Hazard cleanup, Kill pilot, Missile subdual, Vehicle subdual, Building subdual.
  • Takes reduced damage from Laser (50%), Infantry missile (10%), Poison (5%).
  • Takes extra damage from Crush (200%), Sniper (200%), Flame (150%), Particle beam (150%).

Each bar ranks it among the 65 infantry of all 13 armies. A full bar means none of them has more.

Build time
5 s
Speed
20
Vision
150

Weapons

Weapon Slot Damage Damage type Radius Range Between shots Clip DPS Hits When
GC Chem GLA Rebel Gun Beta GC_Chem_GLARebelGunBeta Primary 8 Poison 10 100 0.07 s 30, reload 0.07 s 120 Ground Until Anthrax Gamma
GC Chem GLA Rebel Gun Gamma GC_Chem_GLARebelGunGamma Primary 10 Poison 10 100 0.07 s 30, reload 0.07 s 150 Ground With Anthrax Gamma

Armor Chem Reb Human Armor

Damage it takes from each type, against 100% for a hit that ignores armor.

Damage type Damage taken
Crush 200%
Sniper 200%
Flame 150%
Particle beam 150%
Armor piercing 100%
Surrender 100%
Laser 50%
Infantry missile 10%
Poison 5%
Hazard cleanup 0%
Kill pilot 0%
Missile subdual 0%
Vehicle subdual 0%
Building subdual 0%
Every other type 100%

Requires

Built by

Upgrades that change it

Abilities

  • Capture Building

    Reload 15 s

    Capture targeted enemy building

Veterancy

A kill of it pays 25 experience.

Veterancy Experience to reach it Pays its killer
Regular 0 25
Veteran 40 30
Elite 60 35
Heroic 120 45
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