Infantry
Jarmen Kell
Is camouflaged. Can hide inside civilian buildings to snipe at enemy soldiers. Can kill the crew of enemy vehicles making them vulnerable to capture Strong vs. infantry, vehicles Weak vs. Scouts
- Fires at Ground.
- Immune to Hazard cleanup, Kill pilot, Missile subdual, Vehicle subdual, Building subdual.
- Takes reduced damage from Laser (50%), Infantry missile (10%).
- Takes extra damage from Crush (200%), Sniper (200%), Flame (150%), Particle beam (150%).
Each bar ranks it among the 65 infantry of all 13 armies. A full bar means none of them has more.
- Build time
- 20 s
- Speed
- 30
- Vision
- 200
Weapons
| Weapon | Slot | Damage | Damage type | Radius | Range | Between shots | Clip | DPS | Hits | When |
|---|---|---|---|---|---|---|---|---|---|---|
| Jarmen Kell Rifle GLAJarmenKellRifle | Primary | 180 | Sniper | 0 | 225 | 1 s | — | 180 | Ground | — |
| Jarmen Kell Vehicle Pilot Sniper Rifle GLAJarmenKellVehiclePilotSniperRifle | Secondary | 1 | Kill pilot | 0 | 225 | 0 s | 1, reload 30 s | 0 | Ground | — |
Armor Human Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken |
|---|---|
| Crush | 200% |
| Sniper | 200% |
| Flame | 150% |
| Particle beam | 150% |
| Armor piercing | 100% |
| Surrender | 100% |
| Laser | 50% |
| Infantry missile | 10% |
| Hazard cleanup | 0% |
| Kill pilot | 0% |
| Missile subdual | 0% |
| Vehicle subdual | 0% |
| Building subdual | 0% |
| Every other type | 100% |
Abilities
-
Sniper Attack
Kill vehicle crew
Veterancy
A kill of it pays 50 experience.
| Veterancy | Experience to reach it | Pays its killer |
|---|---|---|
| Regular | 0 | 50 |
| Veteran | 100 | 50 |
| Elite | 200 | 100 |
| Heroic | 400 | 150 |




