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Infantry

Jarmen Kell

Is camouflaged. Can hide inside civilian buildings to snipe at enemy soldiers. Can kill the crew of enemy vehicles making them vulnerable to capture Strong vs. infantry, vehicles Weak vs. Scouts

  • Fires at Ground.
  • Immune to Hazard cleanup, Kill pilot, Missile subdual, Vehicle subdual, Building subdual.
  • Takes reduced damage from Laser (50%), Infantry missile (10%).
  • Takes extra damage from Crush (200%), Sniper (200%), Flame (150%), Particle beam (150%).

Each bar ranks it among the 65 infantry of all 13 armies. A full bar means none of them has more.

Build time
20 s
Speed
30
Vision
200

Weapons

Weapon Slot Damage Damage type Radius Range Between shots Clip DPS Hits When
Jarmen Kell Rifle GLAJarmenKellRifle Primary 180 Sniper 0 225 1 s — 180 Ground —
Jarmen Kell Vehicle Pilot Sniper Rifle GLAJarmenKellVehiclePilotSniperRifle Secondary 1 Kill pilot 0 225 0 s 1, reload 30 s 0 Ground —

Armor Human Armor

Damage it takes from each type, against 100% for a hit that ignores armor.

Damage type Damage taken
Crush 200%
Sniper 200%
Flame 150%
Particle beam 150%
Armor piercing 100%
Surrender 100%
Laser 50%
Infantry missile 10%
Hazard cleanup 0%
Kill pilot 0%
Missile subdual 0%
Vehicle subdual 0%
Building subdual 0%
Every other type 100%

Requires

Built by

Upgrades that change it

Abilities

  • Sniper Attack

    Kill vehicle crew

  • Timed Demo Charge

    Reload 0 s

    Place a timed demolition charge

  • Remote Demo Charge

    Reload 0 s

    Place a remote-controlled demolition charge you can detonate at any time

  • Detonate Charges

    Reload 0 s

    Detonate all remote charges

  • Suicide

    Detonate

Veterancy

A kill of it pays 50 experience.

Veterancy Experience to reach it Pays its killer
Regular 0 50
Veteran 100 50
Elite 200 100
Heroic 400 150
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