Vehicle
Overlord
Strong vs. vehicles, buildings Weak vs. rocket-armed infantry, aircraft
- Fires at Ground, Air, Missiles.
- Immune to Microwave, Sniper, Melee, Laser, Hazard cleanup, Surrender, Missile subdual, Building subdual.
- Takes reduced damage from Crush (50%), Radiation (50%), Small arms (25%), Comanche cannon (25%), Flame (25%), Poison (25%), Gatling (10%).
Each bar ranks it among the 119 vehicles of all 13 armies. A full bar means none of them has more.
- Build time
- 20 s
- Speed
- 20
- Vision
- 150
- Transport slots
- 1
Weapons
| Weapon | Slot | Damage | Damage type | Radius | Range | Between shots | Clip | DPS | Hits | When |
|---|---|---|---|---|---|---|---|---|---|---|
| Overlord Tank Gun OverlordTankGun | Primary | 80 20 splash | Armor piercing | 5 | 175 | 0.3 s | 2, reload 2 s | 69.6 | Ground | — |
| Gattling Building Gun GattlingBuildingGun fired by ChinaTankOverlordGattlingCannon | Primary | 10 | Gatling | 0 | 225 | 0.27 s | — | 37.5 150 spun up | Ground | With Overlord Gattling Cannon |
| Gattling Building Gun Air GattlingBuildingGunAir fired by ChinaTankOverlordGattlingCannon | Secondary | 5 | Small arms | 0 | 400 | 0.27 s | — | 18.8 75 spun up | Air Missiles | With Overlord Gattling Cannon |
Armor Tank Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken |
|---|---|
| Particle beam | 100% |
| Kill pilot | 100% |
| Vehicle subdual | 100% |
| Crush | 50% |
| Radiation | 50% |
| Small arms | 25% |
| Comanche cannon | 25% |
| Flame | 25% |
| Poison | 25% |
| Gatling | 10% |
| Microwave | 0% |
| Sniper | 0% |
| Melee | 0% |
| Laser | 0% |
| Hazard cleanup | 0% |
| Surrender | 0% |
| Missile subdual | 0% |
| Building subdual | 0% |
| Every other type | 100% |
Requires
Built by
Upgrades that change it
Veterancy
A kill of it pays 200 experience.
| Veterancy | Experience to reach it | Pays its killer |
|---|---|---|
| Regular | 0 | 200 |
| Veteran | 400 | 200 |
| Elite | 600 | 400 |
| Heroic | 1,200 | 600 |







