Vehicle
Nuke Cannon
Strong vs. buildings, infantry Weak vs. tanks, aircraft
- Fires at Ground.
- Immune to Microwave, Sniper, Melee, Laser, Hazard cleanup, Surrender, Missile subdual, Building subdual.
- Takes reduced damage from Crush (50%), Radiation (50%), Small arms (25%), Comanche cannon (25%), Flame (25%), Poison (25%), Gatling (10%).
Each bar ranks it among the 119 vehicles of all 13 armies. A full bar means none of them has more.
- Build time
- 20 s
- Speed
- 20
- Vision
- 180
Weapons
| Weapon | Slot | Damage | Damage type | Radius | Range | Between shots | Clip | DPS | Hits | When |
|---|---|---|---|---|---|---|---|---|---|---|
| Nuke Cannon Gun NukeCannonGun | Primary | 400 20 splash | Explosion | 50 | 150–350 | 10 s | — | 40 | Ground | — |
| Nuke Cannon Neutron NukeCannonNeutronWeapon | Secondary | 1 | Explosion | 10 | 150–350 | 10 s | — | 0.1 | Ground | With Neutron Shells |
Armor Tank Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken |
|---|---|
| Particle beam | 100% |
| Kill pilot | 100% |
| Vehicle subdual | 100% |
| Crush | 50% |
| Radiation | 50% |
| Small arms | 25% |
| Comanche cannon | 25% |
| Flame | 25% |
| Poison | 25% |
| Gatling | 10% |
| Microwave | 0% |
| Sniper | 0% |
| Melee | 0% |
| Laser | 0% |
| Hazard cleanup | 0% |
| Surrender | 0% |
| Missile subdual | 0% |
| Building subdual | 0% |
| Every other type | 100% |
Abilities
-
Nuclear Shell
Load the Nuclear Shells
-
Neutron Shells
Load the Neutron Shells
Veterancy
A kill of it pays 50 experience.
| Veterancy | Experience to reach it | Pays its killer |
|---|---|---|
| Regular | 0 | 50 |
| Veteran | 400 | 100 |
| Elite | 600 | 200 |
| Heroic | 1,000 | 400 |




