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Vehicle

Inferno Cannon

Creates a fire-storm in large groups Strong vs. base defenses, infantry Weak vs. tanks, aircraft

  • Fires at Ground.
  • Immune to Microwave, Sniper, Melee, Laser, Hazard cleanup, Surrender, Missile subdual, Building subdual.
  • Takes reduced damage from Crush (50%), Radiation (50%), Small arms (25%), Comanche cannon (25%), Flame (25%), Poison (25%), Gatling (10%).

Each bar ranks it among the 119 vehicles of all 13 armies. A full bar means none of them has more.

Build time
15 s
Speed
30
Vision
180

Weapons

Weapon Slot Damage Damage type Radius Range Between shots Clip DPS Hits When
Inferno Cannon Gun InfernoCannonGun Primary 30 Explosion 15 50–300 4 s — 7.5 Ground Until Black Napalm
Inferno Cannon Gun Upgraded InfernoCannonGunUpgraded Primary 30 Explosion 15 50–300 4 s — 7.5 Ground With Black Napalm

Armor Tank Armor

Damage it takes from each type, against 100% for a hit that ignores armor.

Damage type Damage taken
Particle beam 100%
Kill pilot 100%
Vehicle subdual 100%
Crush 50%
Radiation 50%
Small arms 25%
Comanche cannon 25%
Flame 25%
Poison 25%
Gatling 10%
Microwave 0%
Sniper 0%
Melee 0%
Laser 0%
Hazard cleanup 0%
Surrender 0%
Missile subdual 0%
Building subdual 0%
Every other type 100%

Requires

Built by

Upgrades that change it

Veterancy

A kill of it pays 50 experience.

Veterancy Experience to reach it Pays its killer
Regular 0 50
Veteran 100 50
Elite 200 100
Heroic 400 150
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