Zero Hour Reforged Download
Aircraft

MiG

Creates a fire-storm in large groups Strong vs. tanks, light vehicles Weak vs. missile armed infantry, anti-air defenses

  • Fires at Ground, Air.
  • Immune to Laser, Hazard cleanup, Kill pilot, Surrender, Microwave, Sniper, Missile subdual, Vehicle subdual, Building subdual, Melee.
  • Takes reduced damage from Jet missiles (25%), Poison (25%), Radiation (25%).
  • Takes extra damage from Small arms (120%), Gatling (120%), Infantry missile (120%).

Each bar ranks it among the 33 aircraft of all 13 armies. A full bar means none of them has more.

Build time
10 s
Speed
160
Vision
200

Weapons

Weapon Slot Damage Damage type Radius Range Between shots Clip DPS Hits When
MiG Missile Nuke_MiGMissileWeapon Primary 100 40 splash Jet missiles 5 80–320 0.3 s 2, reload 8 s — Ground Air Until Tactical Nuke MiG
Nuke Missile Nuke_NukeMissileWeapon Primary 150 50 splash Explosion 50 80–320 0.3 s 2, reload 2 s — Ground Air With Tactical Nuke MiG

Armor Airplane Armor

Damage it takes from each type, against 100% for a hit that ignores armor.

Damage type Damage taken
Small arms 120%
Gatling 120%
Infantry missile 120%
Explosion 100%
Jet missiles 25%
Poison 25%
Radiation 25%
Laser 0%
Hazard cleanup 0%
Kill pilot 0%
Surrender 0%
Microwave 0%
Sniper 0%
Missile subdual 0%
Vehicle subdual 0%
Building subdual 0%
Melee 0%
Every other type 100%

Requires

Built by

Upgrades that change it

Veterancy

A kill of it pays 50 experience.

Veterancy Experience to reach it Pays its killer
Regular 0 50
Veteran 100 50
Elite 200 100
Heroic 400 150
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