Aircraft
Assault Helix
Heavy lift assault transport upgrades with base defense structures and Napalm Bomb Strong vs. tanks, light vehicles Weak vs. missile armed infantry, anti-air defenses
- Fires at Ground, Air.
- Immune to Sniper, Microwave, Hazard cleanup, Surrender, Missile subdual, Vehicle subdual, Building subdual, Melee.
- Takes reduced damage from Infantry missile (25%), Poison (25%), Radiation (25%).
Each bar ranks it among the 33 aircraft of all 13 armies. A full bar means none of them has more.
- Build time
- 20 s
- Speed
- 75
- Vision
- 200
- Transport slots
- 8
Weapons
| Weapon | Slot | Damage | Damage type | Radius | Range | Between shots | Clip | DPS | Hits | When |
|---|---|---|---|---|---|---|---|---|---|---|
| Helix Minigun HelixMinigunWeapon | Primary | 6 | Comanche cannon | 0 | 115 | 0.1 s | — | 60 | Ground Air | — |
Armor Chinook Armor
Damage it takes from each type, against 100% for a hit that ignores armor.
| Damage type | Damage taken |
|---|---|
| Infantry missile | 25% |
| Poison | 25% |
| Radiation | 25% |
| Sniper | 0% |
| Microwave | 0% |
| Hazard cleanup | 0% |
| Surrender | 0% |
| Missile subdual | 0% |
| Vehicle subdual | 0% |
| Building subdual | 0% |
| Melee | 0% |
| Every other type | 50% |
Requires
Built by
Upgrades that change it
Abilities
-
Drop a Napalm Bomb
Strong against most ground targets Weak against flame vehicles
Veterancy
A kill of it pays 50 experience.
| Veterancy | Experience to reach it | Pays its killer |
|---|---|---|
| Regular | 0 | 50 |
| Veteran | 100 | 100 |
| Elite | 200 | 150 |
| Heroic | 400 | 200 |




