Field test
How it was tested
No CI and no debugger; the tests run on the game's own headless modes.
ctest39 tests on every build
[ PASS ]
headless skirmisha 23-minute match in 38 seconds, identical on every run
[ PASS ]
ai-batch20 headless matches on fixed seeds; win rate before and after
[ PASS ]
tree-checkthe same frame from two builds, differing pixels counted
[ PASS ]
net-checktwo copies over a real network connection
[ PASS ]
regressioneach fix proved by putting the bug back and watching its test fail
[ PASS ]